AI Insights · Timothy · October 2023
Top 5 Sandbox-like Games on Android in Belgium, Q3 2023
Discover the performance trends of the top 5 sandbox-like games on Android in Belgium during Q3 2023, including downloads, revenue, and active users.
In Q3 2023, the top sandbox-like games on the Android platform in Belgium showcased varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these trends.
Roblox from Roblox Corporation saw a steady performance in weekly revenue, peaking at around $32.4K in late June but experiencing a gradual decline to approximately $24.2K by early September. Weekly downloads fluctuated, reaching a high of 7.8K in early July before dipping to about 5.2K by the end of September. Active users for Roblox initially increased from 530.8K to 601.4K by late July but then declined to around 499.4K by the end of the quarter.
Block Craft 3D: Building Game by Wildlife Studios had a modest revenue increase, peaking at $134 in mid-August. Downloads showed a positive trend, rising from 1.2K in late June to a peak of 1.8K in late August. Active users also grew steadily, reaching a high of 14.2K in late August before slightly declining to 11.9K by the end of the quarter.
Town Building Life Simulator from XGame Global had consistent revenue, with a notable peak of $41 in late August. Weekly downloads showed an upward trend, peaking at 1.7K in late August before stabilizing around 1.3K by the end of September. Active users increased from 4K in late June to a high of 5.3K in late August, ending the quarter at around 4.6K.
Block Crazy Robo World by Craft Trending Studio did not generate any revenue during the quarter. However, weekly downloads were relatively stable, peaking at 1.4K in late August. Active users fluctuated, reaching a high of 4.9K in late June but declining to around 3.4K by the end of September.
Hero vs Gangstaz: Grand City by chad game also did not generate revenue. Weekly downloads showed a significant decline from 2.4K in late June to about 336 by the end of September. Active users initially grew from 2.2K in late June to a peak of 3.4K in mid-July but then decreased to approximately 2.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.